Eu4 absolutism cap reddit

Eu4 absolutism cap reddit. 10 Absolutism per year are too insignificant to have any real effect. Later on I made it 110 by taking the Tier 4 Gov reform that makes Religious Diplomats not cost max absolutism and clergy influence. In this video I show some strategies for getting absolutism quickly, and discuss how it's changed the game in a broader sense. For instance should I revoke all the the estate privileges during before this age? Should I be focused on reclaiming land for the state before hand. It does not increase the max effect of absolutism, it increases your absolutism benefit cap. Statehouse + courthouse can reduce to 55% governing cost. Having extra max absolutism can also be good to lower war exhaustion and not fall below 100, but as a horde you should have enough mil points to raise it again by supressing rebels or strenghtening government. Since domination you can raise that cap tho. Discussion. These 3 are your 'top tier'. U want to fire court and country disaster which in my experience is the best way to boost absolutism. Case 3) Staying 40-50 republican tradition. 18. While it's going on, get absolutism to at least 65. I then, about 5 years before absolutism hits, try to reduce autonomy in as many provinces as possible. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Yes. Music: Trust me by PeppsenIf yo If you look at how the Court and Country disaster works, you get a temporary malus of absolutism for 10 years but get a bigger bonus once you crush local power. Having both just gives you the possibility to switch to Constitutional monarch while keeping the 100 absolutism (given you're at 100% religious unity and legitimacy) I think paradox should consider (maybe in eu5?) an absolutism rework. Otherwise, just take advantage of everything you can do to get it. 100 max absolutism cap can be achieved with right government reforms even it will fluctuate with legitimacy, but i won’t go for WC (got achievement before already) so i don’t need for 100 absolutism all the time. 16. I think abosolutism bonuses max at 100 and u are prussia so u dont need abosolutism reforms. The events that boost loyalty also are quite handy during this phase. 20, when absolutism was first introduced, there was no soft cap at 100. However i will not push for C&C disaster. I personally never used Legislative Houses, but it could work depending on your idea groups. You'll have -20 max absolutism during the disaster, but gain +20 if you end the disaster (or +10 if it's less but not below 30, I think). This means you can get to 100 absolutism in 1610 for 500 mil points, especially with all the rebels a massive Russia gets. 1 extra when you decide to activate Golden Age. And only for the age of absolutism. true. I haven't heard much talk about the new Max Effect of Absolutism modifier added in 1. Trigger court & country. If any of you have seen the dharma Manuel where it lists all of the new government reforms, you may have noticed the sich rada, unique to Cossack nations, and it is a republic, but more importantly it is the only republic without an absolutism malus, which combined with the republic reforms, consolidation of power and strengthen executive powers allows a absolutism cap of 135. 32 tradition -270points : 1 republican tradition at cost of 2. But cant do that now. 135 in the age of revolution. So if the cap decrease, so will absolutism. Take the estate statutory rights when the event fires (this will always happen if you have 0 crownland) F. Back to 30 years of re-elections model, 39 republican tradition can be paid by 270/32*39 = 329 MP plus 220 stab cost (1 stab in average) This is roughly 1. anyone know what could be Advisor cost modifiers add up to -93. r/victoria2. You're essentially only trading ducats and manpower for 5 points absolutism each Keep in mind re-raise lowers your absolutism by 10 or 20 which shouldn't be a problem if you got at least 50 absolutism the first time. Step three. 10% of 5 = 0. e piece of the pie) of each estate is determined by their influence, while your weight is 60+absolutism. Some franchises and games of note: Stellaris, Europa Universalis, Imperator: Rome, Crusader Kings, Hearts of Iron, Victoria and Cities: Skylines. Even then I felt the loss of 300 gov cap and 1/1/1 MP; but you do get Absolutism in return and I wanted to play "historically". 8mil or 8. I found my last run was severely hampered due to having a very low absolutism cap. So if you increase you max absolutism over 100 you can have done priviliges because and max absolutism. The weight (i. The account I’m replying to is a bot. #17. All of those modifiers are incredibly important for late game blobbing. If you happen to have a ton of stab cost reduction and at least 1 Political Absolutism can help with having an extra privilege or two while still being around the absolutism cap. The disaster itself removes 20, but you should still have the remaining cap go above 65 to get the best result. Max effect of absolutism is useless imo. 30 or something If you have Rights of Man, set focus on military points and increase your Legitimacy. Isn't it too difficult to rather increase actual absolutism (not the cap). A place to share content, ask questions and/or talk about the grand strategy game You can only have as much absolutism as your max. Not that 100 absolutism works like 125 uncapped You should decrease autonomy when the age hits. And you get barely any rebels during this period as a bonus. I think it works, that instead of effects being capped at 100, effects work to 100 + modifier_value, so effects will stop working at 125 absolutism instead of 100. The other way is tech. Increase it to like 0. JackNotOLantern. So the technically correct move is the boring production efficiency or army tradition if your absolutism cap is 85 or more. The goal is usually have at least 100 absolutism. As a standard monarchy i do it like this: untill 1550-70 i give a lot of priviliges and sell crownland, just to keep above 30%. This is also because there are much more efficient ways of raising absolutism. til revolutionary zeal and absolutism cap out at 100. Court and Country is a very tame disaster that increases your absolutism cap and the English Civil War disaster will remove the English monarchy government and if you chose Monarchist. Step 1: Get that Max Absolutism back up. Technically you could say that they cap at -95% since the "advisor is 50% cheaper" modifier (which stacks via multiplication rather than addition) for event spawned advisors can still apply after all the other ones, hence why my admin advisor is cheaper. State houses and courthouses later as well, for reducing the governing cost needed for states/provinces. You only need 50 Absolutism to start the disaster (which can be max'd by reducing autonomy on 1k total And I never even mentioned AE and OE reduction. In the mid-game, when estates are generally under control and Absolutism is around the corner, I tend to trim privileges from my estates for the Absolutism cap. jez9999 said: Many guides I've read say that you should really be aiming to get max absolutism up to 100 by the mid-to-late game. Once you’re at 50 absolutism I’d recommend firing the court and country disaster, it increases your max absolutism so you won’t lose it if you have an illegitimate leader. 8dip 2. It’s half that number if you have the “Efficient Autonomy” age ability. 8adm 2. 1. What is your absolutism cap like? A parliament is nice but it will tank your absolutism. Honestly, if you want to reap the benefits of the mission, just go for it and give up the absolutism for now. The most important ones are 5% discipline and afministrative efficiency which affects warscore cost of land and core cost. 321K subscribers in the eu4 community. 324K subscribers in the eu4 community. E. Decreasing also gives you absolutism. Otherwise it would be better to switch You need either the disaster or the decision to get the cap to 100 absolutism. 1% Am I misunderstanding something? Back in version 1. By expanding a lot (and thus bringing in a lot of unrest) during this period you can very quickly stack up your absolutism, much faster than the +1 yearly splendor bonus would allow you. Something fishy is going on here, to form Germany you need admin tech 20 which gives a total of 700 extra gov capacity on top of the basic 200 you start with. Start revoking estate privileges in the decades before Absolutism actually appears. • 3 yr. You can easily recover the absolutism lost by stability increases, strengthen government, reducing autonomy, harsh treatment. I think max absolutism above 105 is useless since it's nice to have a little buffer for if your Legitimacy drops, but 115 is excessive. Yes you can, most of the times I get like 110 -115 max absolutism while keeping the +1MP estate privileges. As for gaining absolutism itself, there's an Age Ability that generates it faster, and You can get the 800 splendor power than reduces cost for Harsh treatment from the respective age and you can supress rebels for like 25-50 mil points several times, each time increasing absolutism by 1. Then you unstate it all, and are able to lower it all back down. Again, very important: prioritize tech. XxraggexX. Members Online I was unaware that 29% of 10 was 0. 22. The highest possible absolutism reachable is 165%, getting you all the way to 96% administrative efficiency. Of course Paradox capped it at 100 because they hate fun but I really think they should have balanced it so that attaining that level of absolutism was possible but incredibly difficult. In ~1560 i stop giving my crownland away and just It will give you 15% gov capacity ( at level 3 of course ). With no additional requirements in terms of ideas, just following your natural growth. As for absolutism, I tend to start preparing for it in the mid 1500's, by getting my crown land up, and getting rid of as many privileges I can, to get the maximum gov-cap. As Prussia you should have no problem with spending military mana because you'll get an heir with at least 3 military skill, so just horde it and increase militarisation to max. Like I mean +2 for strengthen government which costs 100 mil points. Reddit . by chairswinger. Expand user menu Anyway, I really dislike the absolutism cap mechanic, it's such an enormous nerf to every exotic government type, most of which were already very weak. As a republic it's usually harder to get 100 absolutism, because you get from -20 to -50 from 1st tier government reform and winning court and the country is harder. When you conquer/integrate land, your crownland % drifts towards the equilibrium. #1. Age 4 is force march bc your empire is probably really big and force march is essentially strategic redeployment from hoi4, no need for arty back row because AI sucks at fighting. stack harsh treatment cost reduction modifiers (from mission tree if available, from age obj, golden age, high inno) --> decrease autonomy --> rebels France can get a lot of admin efficiency right at the start of absolutism, by about 1620-1630 if you do court and country quick enough. 100 absolutism gives 30% with another 30% from tech throughout the game. Try to do this in places where the rebel type has as little development as possible. 7%, but the game seems to cap the modifiers at -90%. 55 total dev=2961 force limit=260 estate land=93% ahead in time for all technologies I own the muslim depends mid-late game theres often cases where u want 4-5 or even more, multi-front wars aren't uncommon in which you need at least 2-3 for every front and there's lots of manuevers you can pull with more cannon stacks for example you can go into an ongoing battle with a cannon stack then retreat the cannon stack into the enemy reinforcements to block them I've just lowered several provinces autonomy and its not giving me any absolutism, all of them were above 20 development. You can go beyond the 83% reduction with the Orthodox icon of Eleusa, too! You will still hit the max of 80 to 90. 3. 10% from tech (admin 17 but not 23 or 27) 43. In EU4, it's a modifier that starts in the Age of Absolutism, usually around 1610, that gives up to a forty percent administrative efficiency and five percent discipline bonus. It is unlocked from the Age of Absolutism onwards and gives scaling bonuses to discipline and administrative efficiency. Yep, but going over the cap lets you have some estate privileges while keeping the bonuses of maxed out absolutism. You need 65 to have +20 max modifier and run more privileges. Before 1. You can help make Reddit better by Have a cap of 85 absolutism so you can get up to 65 during court and country. no pic cause too lazy and sick. Because lowering aut gives you abs, you can gain 100 if you’re wide enough. However, I can't spawn the correct kind of rebels to increase then decrease The Tsardom and Government Reform +0. Looking for mid-game advice: Absolutism, Idea Groups & how to deal with a "Final Boss". Even if the absolutism numbers need to be tweaked as a whole, I believe rev rep should not have lower absolutism cap than monarchies and that rev empire should have higher absolutism Business, Economics, and Finance. r/eu4. You can know state everything cause you inherit the entire Europe. The best means of raising absolutism are the court and country disaster events. Revoke privileges enough to get absolutism cap to at least 100. My method usually takes 30 years until the end court and country, under 14 years to get the splendor, ~1-2 year to harsh treatment, ~4 years to spawn court and country, 10 years of court and country, then 1-2 R5: Gotland -> Denmark -> Scandinavia run, wanted to check how many estate privileges I would need to revoke for the Age of Absolutism, turns out the answer is 0. Give the Nobility the ability to summon the diet whenever they want. Estate mana vs. So to get maximum absolutism (assuming 80) one would have to spend 40 x 100 mil points so 4,000 mil points! Go to eu4 r/eu4 • by Iyeethumans. The influence from diet quickly adds up where To increase governing capacity, there's a reform for 250 extra governing cap. As soon as it ticks over to age of abs you pause the game, state all the unstated land, and raise the aut. Harsh Tx should only be used to avoid a rebel spawn you absolutely are not in a position to deal with. 35, which seems surprising given that it can give you extra admin efficiency. At least some were last verified for version 1. Monarchy: Feudal Nobility: +25% Income from Vassals r/eu4 A chip A close button. A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by Harsh Treatment: There's a generic mission that grants -33% harsh treatment cost. Max effect of absolutism doesn't work! But absolutism is no longer capped at 100. Someone said that it's basically just an excel spreadsheet with a map attached. Really needed the administration efficiency bonus to expand but i was struggling with absolutism which really So you can at max take 4 of them IF you take T11 as Prussia, finish the Brandenburg gate mission, become France during the age of absolutism to get the age ability and then form the HRE for a total of a whopping 165 absolutsim actually used. Combine it with -50% from age ability and/or Orthodox icon on rebelious factions for 1 Absolutism every 5~10 MIL. They should have changed the cap to 100% and make different types have different +yearly absolutism, so Peasant Republic can still get there, it will just take longer. It's mostly a comparison between an estate privilege and a policy - which one would help more. 5 So at 100 absolutism, with the French Absolutism bonus shouldn't I be getting a total of 6. Maximum absolutism (100) gives 5% discipline, 40% administrative efficiency and -50% foreign core duration. 075% Monthly Autonomy Reduction/-10 Max Absolutism; Rulers reign for life and upon ruler death the country's best general becomes the new ruler. Afterwards if you have lots of devastation, the edict can help recover your income, the rest is kinda meh. 30 I would revoke land from the Bourgesoisie to spawn particularist rebels just before the age of absolutism hit, accept the demands so when the age hit, I could lower autonomy and get a big chunk of absolutism straight off. You usually have about ~130-135 max absolutism after C&C and you can easily spend 15 absolutism on gov cap and another 15-20 on estate privileges you absolutely need — burgher loans and integration/strong duchies for example. Go to eu4. Jun 26, 2020. 65 base +35 from To clarify, this is relevant for the crownland equilibrium. Tips until Age of Reformation (basically, think of AoR's -25% bonus as the equivalent of getting 100 Absolutism for normal WCs, so the goal is just to get as much prep as possible): Always build ships when you can. Absolutism is not absolute (pun unintended) and can fluctuate. Estates general messes with dynasties and therefore PUs. Military Dictatorship: +10% Army Morale/-0. Just uncon right at the start and get free revanchism. ago. Admin efficiency is great if you are really really big or doing wc, discipline is good but estates buffs are way way better this patch. And so, even though getting the max absolutism is not super easy, even newer players should know should go for it, when playing an expansionist game. 12 hordes. That also indirectly reduce estate influence, allowing you to revoke privileges. I would choose buffs. Stop running Diet unless it's the only thing you need to revoke a privilege. So after 1000 hours, I think I finally understand how absolutism works. This reduces a province’s autonomy by -25%. You can reduce the cost of harsh treatment through age abilities. 30 votes, 14 comments. So I'm getting back into EU4 & thoroughly enjoying it, currently playing Oda > Japan (going for Stardust Crusaders) and it's getting to to the cusp of the midgame, but I'm starting to feel a little bit overwhelmed. Your legitimacy will keep dropping because of the Regency so you need to keep doing this to keep your absolutism cap high, also end it with more then 65 absolutsim to get the +20 absolutism cap. Also the estate privileges are way better early game, and if you are blobbing there's no reason to not be at 100 absolutism. get as many +monarch point privileges (in the order of admin -> mil -> dip) as I can while maintaining 100 max absolutism. r5: My Absolutism cap was over 50 before the event triggered, and now it has a negative 20 modifier. This means you should have at least had a gov cap of 1300. A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by It's not a particularly challenging disaster just reduces your max absolutism for the ten years. It's been 3 years since my last proper So if you have lots of unstated land. After 20 years, revoke estate statutory rights. May 31, 2023 · 721. At over 100 absolutism doesn't increases buffs anymore. Absolutism + high crownland if you’re trying to conquer land is far far better than estate privileges. For Ottoman, you get 5 + 10 from Government reforms, and 10 from Legitimacy, for a total of 140 Absolutism allowing them to keep 3 +1 MP privileges and 5 more privileges till the end game. Do harsh treatment, raise stability, and strengthen the government. Should be building 10~15 transports and as many heavies as possible. Base 65, Empire 5, Religious Unity 5, GP 5, Legitimacy 10, Government Reform 10~20, so you even with crap Crown L It depends. Yep, Scandinavia is powerful like that, with all If you're going to do some conquest, then take the admin efficiency first. Absolutism is the idea essentially of the supreme authority of your government. 815. 5% from Political Absolutism. This does mean you'll need to keep your estates fairly loyal, but the nobility privilege that puts their equilibrium up is really nice for that and tends to be the last one I remove. +5% Admin Efficiency in the idea set. I realize there will be situational weight given to the choice, but my question to more experienced blobbers is whether the 3 mana from applicable estate You can annex entire great powers in a single war way before absolutism kicks : r/eu4. 95 votes, 14 comments. G. When Absolutism was first introduced there wasn't a cap and you could get 165 absolutism and something like 96% admin efficiency. r/eu4 •. The French Absolutism bonus is supposed to increase the effect of absolutism by 30%. At 100 absolutism you get 5% Discipline. 5% discipline? Because I am only getting 5. This means that you can take land much faster later in the game. The main reason for me is that C&C lowers absolutism by 20 and therefore slows down expansion for 10 years, however hordes can expand a Once you're at 50/60/75 Crown Land you'd get 5/10/15 absolutism. So that it won’t begin and you’ll have a cap of 50. 271. The province/s only need to have at least 10% autonomy. 4 total mp. As theocracy, it's similar, but i didn't try it this patch. Hi, I saw a few people mentioning that you can get very high absolutism by going France -> Prussia, is that right and what would the small steps be . A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by Paradox Development Studio. reReddit: Top posts of August Max absolutism is good for the admin efficiency and discipline. 5 per month (549/360). Or at least I felt it was intended by the devs to take advantage of estates in the early game and A place to share content, ask questions and/or talk about Paradox Interactive games and of the company proper. Better to just stick to reducing it. Now when you get to the final reform(i havent finished my so far only test game, so i can only guess it will be ready somewhen before 1700) you will end up with 140 absolutism cap(all modifiers to maximum absolutism listed below) which is second to only prussia, if im not mistaken, after their absolutism event in early 18th century, after which I will explain my situation first: income=303. If you get a lot of unrest and rebels building to 100%, you can get like 10 absolutism quite fast and cheap. Also you don't have legitimacy, so don't get +10 from it. 30. When the age of absolutism comes around, though, my max is usually more like zero because of all the estate decisions I've taken. There are only a few ways to get it, though one is Yes, you should worry, as you won't get the maximum absolutism cap increase. Congratulations! In as short as 20 years, you not only have very loyal estates, you also have +1mp in all three Purposefully firing the absolutism disaster in the age of absolutism is an easy way to boost your cap by 20, which for most monarchies will allow your cap to still be at least 100 with a few privileges granted. There's also estates which give out 100 governing cap each. That's 4% province warscore cost, coring cost, aggressive expansion and overextension. Definitely give a privilege and use up your current buffer though. I forget the disaster name but pick all the options in the disaster that boosts your absolutism and you should be good It doesn't. 65 Base, 5 from 100% Religious Unity, 5 GP, 5 Empire rank, and 10 from 100 Legitimacy for 90 Absolutism. Harsh Treatment is bad value in high dev land (costs more, doesn't grant more absolutism). You can gain absolutism by using harsh treatment The hardest part will be getting that sweet Absolutism the day it's enabled. Conquer a bunch of high development land and lower its autonomy. A 20% crown land vs 75 crown land can mean at least 10% influence per estate. It provides scaling bonuses that cap at 100 absolutism. You can get 1 absolutism/year from having high crownland and 1/year from age bonus, conquer some cheap Apr 20, 2017 · This costs nothing and can get you a lot of absolutism very quickly. A place to share content, ask questions and/or talk about the grand strategy game Using the new 1. C&C temporarily lowers absolutism by 20, so it will only raise your absolutism by the full 20 if you can have 85 absolutism normally, and by 10 if you have 70 Hi All, how do you all try to get absolutism as quickly and efficiently in 1. A province can only have its autonomy changed every 30 years. 2. This is the most efficient way to raise absolutism, because it doesn’t cost anything. 325K subscribers in the eu4 community. If neither is true take yearly absolutism. For Max Absolutism, you want to get to 85 (revoke your Estate Privileges), then trigger Court and Country (disaster). Other solution will be to not make states right away, or not make some states at all if it’s not worth it ( meaning low development ). Absolutism means unrestricted and unlimited rule and is represented in EU4 by how ruthless and efficient a government is. Just let the coalition stomp it out, win win. If you want privilege's still, you can find ways to increase max absolutism to over 100. It's a bit unimmersing to stack absolutism while trying to play as a 'tall' rebuplic, so it would be nice if absolutism was more like the statists/monarchists or mysticism/legalism mechanic, where +100 would give the current modifiers and -100 would give modifiers like dev cost, max manpower and goods produced. And also you can use reform points for it. Hopefully you’re making enough mil power per month to easily do that. The bonuses scale with your absolutism. Jun 1, 2023. 5% from absolutism (at 145 absolutism, using the French age ability as well as Political Absolutism) 2. Get app Get the Reddit app Log In Log in to Reddit. So if you have more abso, your CL equilibrium will be high therefore when you conquer Lowering autonomy, which also gains absolutism, is a good way to increase the unrest. Press the last HRE reform : Become the HRE. Add bookmark. The modifier effectively increases your cap for how strong absolutism can be, allowing it to scale past 100 absolutism. 5% from Alhambra. Yes it does sounds like you will be getting +15% bonus to your already maxed absolutism, which is 100. Crypto 345K subscribers in the eu4 community. In my previous playthrough I revoked all privileges before Absolutism arrived. Note that the effects from absolutism will cease increasing after reaching 100 absolutism, as of patch 1. [deleted] • 5 mo. Edit: Gov cap privileges, while nice, aren't necessary when townhalls become a thing. With >75% Crownland and CnC it's easy. But absolutism is no longer capped at 100 : r/eu4. There is a trick for republics. Jun 26, 2020 · 1. 35 mechanics, you can reduce harsh treatment costs to 5 mil points for any rebels with Russia -. It is usually worth o have a cup over 100, because of your legitimacy/religious unity drops out you give proviliges to estates, your absolutism will not drop under 100. So we got 35% Admin Efficiency from permanant modifier/ideas, and then we got 30% from Absolutism and 30% from admin tech at tech 27 (10% at 17, 10% at 23, 10% at 27). About the Absolutism cap. Absolutism. The absolutism effects are the same, but are not capped at 100. 41. If you got some spare mil and small rebels, take harsh treatment cost for fast absolutism gain. Sailors are very important. Besides that you also change government rank to empire which gives an additional 400 gov cap. In my opinion even better than the 1. [deleted] • 1 yr. Step two. Reaching the magic 165% (generally by playing France into Prussia, search for a guide if you're interested, it's really fun) gives you 66% administrative efficiency, combined with the +30% you get from later techs you end up at 96% administrative efficiency. 28. Similar to the above only more chance of rebels because separatism. But the way it is working that you need 115 absolutism to actually see the benefits of +15%. When it's close to Age of Absolutism, you should start revoking privileges so you can hit at least 50 max absolutism. uh gz dy ds cw zo pc fr tt pe